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How to make wii u isos loadiine ready
How to make wii u isos loadiine ready









If » -region AUTO« fails and this file exists, than 32 bytes are read Only the header.bin file of the DATA partition is used. Will be patched by the options -id and -name. If this file is missed then ID and disc titles are copied from.

how to make wii u isos loadiine ready

This are the first 128 bytes of the Wii disc. Only the disc files of the DATA partition are used. It is not needed for composing because it will be generated automatically. When extracting a file system this file will be extracted too. If not exists a standard cert chain will be used. Will be patched by the options -id, -name and -ios. The ID4, the disc title and the system version of the TMD If not exists the TMD will be created from scratch. The ID4 of the TICKET will be patched by the option -id. If not exists the TICKET will be created from scratch. It is a hint for wit for the placement of the partition The name of the DATA partition is used for the disk header. The -name option takes precedence over this setting. If set, the names of the source files (DISC-HEADER and BOOT.BIN) are overwritten.

how to make wii u isos loadiine ready

The ID of the DATA partition is used for the disk header. The -id options take precedence over this setting. If set, the IDs of the source files (DISC-HEADER, BOOT.BIN, TICKET, TMD) are overwritten. The following 4 parameters are supported: Lines beginning with '#' or '!' and empty lines are ignored. This text file allows the user to define composing options. A FST partition is a directory that contains the following files and sub directories:īase directory which contains the extracted partition header











How to make wii u isos loadiine ready